Benítez, Anto J.; Sánchez Cid, Manuel
Lloveras Macià, Joaquím
Morais, María de Fátima
González Cubillán, Lesbia
Romo Santos, Manuela
Cantos Ceballos, Antonio Miguel
Ruiz del Olmo, Francisco Javier
Navarro Solano, María Rosario
Cebral Loureda, Manuel
Cybernetics has taken over from the technical and disciplinary social technologies that
characterized the social machines in the productivist capitalism until the XVIII and XIX century. Through simultaneous control of the individual and the collective, singularizing the information and redistributing ubiquitously the control points, observation and surveillance throughout the social body, the new network era facilitates behaviors and prevent any accident in the same analytical and axiomatic operation that thus always justified itself, without the possibility of being at the same time controlled, analyzed. An all-one-machine threatens to be implemented as all-one-possible against chaos; for every body, affection, folk, singularity ......
Vegas Moreno, Natalia
We approach the concept of crafts as body of knowledge that belongs to the expert in
contrast to a contemporary art without utility in itself, as a way to distinguish technology from technique in art. The superiority position of the technology from the technique discloses in its search for goals, that can be tangible, exemplified in hard technologies, or intangible, attributed to the concept of soft technologies. The drift toward technologization of devices, helps to approach the danger of defending the immaterial art product as an alignment with the discourse of the society of cognitive capitalism.
Gallastegui González, Samuel
This paper deals with the transformative potential that is brought forth in digital games
when a change in the attention vector is made, which from being outside in, or immersive, turns to be inside out, or emersive. Thus, since games cease to be self-absorbed structures, their ability to influence the individual as well as society is recognized and exploited. Likewise, the emersion in digital games is linked in this research with the emergence of certain artistic practices that explicitly seek to influence the individual and society to bring about tangible changes. In this sense, the paper researches the soft technologies that...
Salcedo Fernández, Alberto
The transmission of memory associated with the Obsolescent Industrial Architectural
Heritage of the Basque Country (OIAHBC) -Patrimonio Arquitectónico Industrial Obsolescente del País Vasco (PAIOPV)- is being lost. How can artistic action, understood as a soft technology, be able to generate institutional dynamics and contribute to "revitalize" the historical memory? We contemplate the hypothesis that artistic actions can be methodologies dealing with human social interactions and can increase institutional awareness regarding the value of OIAHBC/PAIOPV. Artistic actions on OIAHBC/PAIOPV aim to facilitate the transmission and revitalization of the Basque industrial memory. The theoretical framework is structured with 6 key concepts: space, obsolescence,...
Etxebarria Madinabeitia, Izaskun
From the conversation with the valencian artist Rafael Tormo Cuenca comes a reflection
on our relationship with the world at this time in which we interact through technological devices and it seems that our physical social environment has been abandoned. This communication begins from a curatorial project consisting in giving shape to ideas surrounding this hypothesis and links them to contemporary thought, with the central figure of Walter Benjamin seen from the perspective of Hito Steyerl and the artist himself. The act of collecting, the impact of technology and other forms of economy are analyzed here from the phenomenon of the...
Diego Murillo, Nerea de
The career of the artist Antoni Miralda is long, complex, and impossible to classify, because his methodologies are entangled with his projects and with his work. Much of his work is articulated around the act of collecting. The quest for objects to collect builds drift and this drift works as a trigger for experiences. His most expanded project, FoodCultura, is a collection of tangible and intangible artifacts on the culinary fact, but above everything else, it is a place for communication, connection and generation of experiences. It is a way to relate, participate and create community.
Belsunces Gonçalves, Andreu
According to cognitive science, storytelling helps us to understand, remember, learn or
organize our perceptions and thoughts. These functions have been deployed throughout history and are currently applied by marketing, management, or human resources to persuade, build community or guide behavior. Also, in the current context of "participatory culture", storytelling understood a device is being explored as a technique of collective creation in areas such as research or activism. Through analysis of several projects, this article aims to define collaborative storytelling as soft technology with emphasis on its application in the field of citizen empowerment.
Urquieta Robles, Luis
"Story in transit" is an interactive sound project stated as a metaphor, a representation of
the migratory process that thousands of people have experienced, generated as an abstraction of the transit space inside the airport. This mise-en-scène is confronted and interlaced with the reality of the oral statements of a group of immigrants currently residing in Barcelona. Through this interactive approach, it is sought to represent a social situation which continues to happen even today, but isn´t considered in its whole. This project attempts to present the less visible face of the issue. Though the work is presented as an interactive...
Arana Arrieta, Edorta; Mimenza Castillo, Libe; Narbaiza Amillategui, Beatriz
TIRABIRAK1 proiektuan aztertzen da, 1977 eta 2016 bitartean, egunkarietan argitaratutako
binetek euskal gatazka nola jorratzen duten. Ez da baina, ikerketa-proiektu soil bat baizik eta
aukera ezin hobea iragan hurbilaren inguruko hausnarketa eta berrikusketa kritikoa egiteko eta bere horretarako euskarri eta lengoaia desberdinak erabiliz. UPV/EHUko EMAN ikerketa taldeak, Donostia/San Sebastian 2016 Fundazioarekin eta EITBrekin batera osatutako lantaldeak gatazkaren errepresentazioak diren binetei, marrazkilarien iritziei eta testuinguruari buruzko lana burutu du. Gainera, diseinatu du plangintza oso bat prozesuan bildutako, tira grafikoak, elkarrizketak eta momentu historikoari buruzko informazioa jendarteratzeko. Transmedia ikuspegiarekin egituratutako proiektuan bideoak, aplikazio informatikoak, argitalpenak eta aurrez aurreko ekitaldiak antolatu dira. Proiektua gauzatzerakoan bi...
Canto Combarro, Urtzi
With photographic registry as a boundary study, and a series of photographic shots of
art work made by important artists, we analyze the possible overcome of the limits of the photographic medium, adapting the techniques to the needs of the work to be registered. Through sculpture, painting and even photographic examples, he realizes the human factor beyond the canonical limits of the photographic registry technique.
Erdaide Cervigón, Garazi
In this article, imaging technologies as transmitters of social subjectivities are analysed,
with an emphasis on the non-neutrality of photographic devices. It has examined photographic technology and its current technological development, through Lorna Roth´s project Colur Balance and different mobile applications related to the image, in order to study his influence on the creation of dominant collective imaginings. The reflection through several studies that link imaging technologies with racialized construction its leads us to affirm that the different imaging technologies not only generate the norm but they naturalise them too. In this way, new technological devices of creation, editing, visualization and...
Cornago Bernal, Oscar
This paper develops a critical analysis of the concept of dispositive as a form of producing
scenarios collectively. The imagery of the black box as opposed to the white cube is used to study how the relationship between opacity and transparency in the theoretical knowledge and in the practice-based research functions. Through a discussion of the ritual of the kaaba in Mecca, Tino Sehgal´s “constructed situations”, as the artist calls their own words, and Rafael Tormo´s CONTESTED IMPLOSIONS, the role of the black box in the creation of collective situations is studied.