DSpace at MIT
(28,968 recursos)
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Mostrando recursos 21 - 40 de 1,181
21.
Solving Project Scheduling Problems by Minimum Cut - Moehring, Rolf; Uetz, Marc; Stork, Frederik; Schulz, Andreas S.
In project scheduling, a set of precedence-constrained jobs has to be scheduled so as
to minimize a given objective.
22.
Shifting Innovation to Users Via Toolkits - Von Hippel, Eric A.; Katz, Ralph
In the traditional new product development process, manufacturers first explore user
needs and then develop responsive products.
24.
Training Neural Networks for Reading Handwritten Amounts on Checks - Gupta, Amar; Palacios, Rafael
Since most bank checks are handwritten, the number of checks is very
high, and manual processing involves significant expenses, many banks are interested in
systems that can read check automatically.
26.
Information Hiding in Product Development: The Design Churn Effect - Whitney, Daniel; Eppinger, Steven D.; Yassine, Ali; Joglekar, Nitin; Braha, Dan
Integration is often accompanied by inadvertent information hiding
due to the asynchronous information exchanges.
31.
Using Structural Analysis to Mediate XML Semantic Interoperability - Gupta, Amar; Mishra, Ashish; Ripley, Michael
At the forefront of interoperability using XML in an Internet environment is the issue of
semantic trans-lation; that is, the ability to properly interpret the elements, attributes,
and values contained in an XML file.
33.
Use of Recurrent Neural Networks for Strategic Data Mining of Sales - Vadhavkar, Sanjeev; Shanmugasundaram, Jayavel; Gupta, Amar; Prasad, M.V. Nagendra
An efficient inter-organizational inventory management system based on data
mining techniques is a significant step in this direction.
34.
Skill or Luck? Biases of Rational Agents - Van den Steen, Eric
This paper shows why, in a world with differing priors, rational agents tend to
attribute their own success more to skill and their failure more to bad luck than an
outsider.
35.
Isotone Equilibrium in Games of Incomplete Information - McAdams, David
An isotone pure strategy equilibrium exists in any game of incomplete information in
which (1) each player i's action set is a finite sublattice of multi-dimensional Euclidean
space, (2) types are multidimensional and atomless, and each player's interim expected
payoff function satisfies two "non-primitive conditions" whenever others adopt isotone
pure strategies: (3) single-crossing in own action and type and (4)
quasisupermodularity in own action.
36.
Skill or Luck? Biases of Rational Agents - Eric, Van den Steen
This paper shows why, in a world with differing priors, rational agents tend to attribute
their own success more to skill and their failure more to bad luck than an outsider.
38.
Beyond the Business Case: Strategic IT Investment - Beath, Cynthia; Ross, Jeanne
IT capital investment decisions have been based on
business cases estimating financial returns on individual applications.