Recursos de colección

RiuNet. Repositorio institucional de la Universitat de Valencia (102.815 recursos)

RiuNet es el Repositorio Institucional de la Universitat Politècnica de València, gestionado por la Biblioteca, cuyo objetivo es ofrecer acceso en Internet a la producción científica, académica y corporativa de la comunidad universitaria con la finalidad de aumentar su visibilidad y hacerla accesible y preservable.

Mostrando recursos 1 - 20 de 23

  1. El medio es el mensaje. Génesis y desarrollo de la imagen sobre la plancha de metal

    Rodríguez León, Alejandro
    [EN] There are two ways of comprehending and making engraving. The first vision understands it as the development of a skill or of a technology, which usefulness is based on being able to reproduce pre designed or pre conceived images. The second meaning however, defines engraving as an artistic language, as an authentic syntax of the form, where the own expressive conditions that arise from the divergent thought are generated. Creative engraving exposes certain physical and sensory qualities, which refers us to a complex drawing process, opened to the personal experiences of the matter being transformed, using our own hands and our own body to explore, to know.

  2. La condición digital de la imagen gráfica

    [EN] Digital technology has certainly given new creative possibilities to the graphic image, mainly as a result of the electronic and virtual condition of its medium. If we fully consider digital as technology, we can say that every image produced or mediated through computer is essentially digital. However, if we consider the digital as expression, we may observe that not all the images produced or mediated through computer express “digitality”. Based on the analysis of the “digital” and “graphic” concepts an argument will be developed that proposes an understanding of an alleged digital nature of the graphic image.

  3. La educación artística como elemento clave en el proceso de aprendizaje en preescolar

    Park Kim, Da Hee
    [EN] Is art education key during the learning process? When this quiestionis being asked, a majority would have negative response, even though is undeniable role in expresion and canalisation of emotions, as well as in the cultural development of the students through different activities such as playing, creating and sharing. Is it possible to consider the eduation/art tandem as an important source of motivation and active learning during preschool? This article pretends to support art education as an essential resource in preschool education, relying on analyses and comparisons between several strategies used in Spanish art schools. As well as several methods used by remarkable artists and lecturers.

  4. Huellas en el tiempo. Grandes tipos móviles de madera

    Ferré Ferri, Enrique; Alcaraz Mira, Antonio
    [EN] The manufacture and use of large wooden movable types had its purpose for the typographic companies, in the 19 th and 20 th Century. This present work tries to highlight the importance and value of wooden movable types, big in size, that fortunately were saved from being abandoned. are still in use, movable and available in the workshop of typography at the Faculty of BB.AA., of the UPV of Valencia, that are part of the Degree course in Fine Arts and the Master of Artistic Production.

  5. La Animación en las Ilustraciones Infantiles del Cuento Digital Interactivo. Del Papel a la Tablet.

    Navarro Álvarez, Adriana
    [EN] With the advancement of new technologies, and the precedent of pop-up books, children’s stories extend its graphics, expressive and aesthetic horizons through different means and devices. This article discusses the use of animation and its interaction with the user in the new formats of children’s reading where, increasingly often, illustration and text explore the narrative possibilities of moving images. To do this, I will use as a case study The Fantastic Flying Books of Mr Morris Lessmore which is a part of a transmedia production derived from the film version of the animated short film which won the Oscar in 2012

  6. Animando la ilustración e ilustrando el mundo en movimiento a través de visual literacy

    Carpe, Inma; Garcia Rams, María Susana
    [EN] “If a picture is worth a thousand words” as Arthur Brisbane, journalist of the New York Times said in 1911, Fig.1 How many words would equal the hundreds of frames contained in an animation? Illustration and animation are complex visual expressions, rich in nuances, which have strong links that increasingly intermingle thanks to new technologies and applications that the transmedia world allows. Through visual literacy, with still on moving images, we learn to see, to feel and re-think by playing with images, full of emotions. Thanks to the emerging CrossMedia, Transmedia and Multiplatform; together with books, video games and digital applications; where, it´s doesn´t seem so different: Illustrating the animated...

  7. Pintores ilustradores. Un punto de mira.

    Aguilar Alonso, Raquel
    [EN] Understanding illustration today can become an arduous task when looking for a common defining characteristic. We note that not all options are valid, so we need to differentiate the representative illustrations of our time. To reflect on style and avant-garde concepts will provide us some hints to discern between modern artwork and market products. Finally, studying some illustrators painters will help us to recognize the artistic traits and conditions that come together in a contemporary illustration.

  8. Enchufados pero desconectados: Problemas en los equipos de producción de los materiales didácticos ilustrados.

    Vidal González, Victoria; Rodríguez, Nuria
    [EN] New technologies are strongly influencing the changes that the current teaching is experiencing, and therefore also the visual communication in the classroom. To improve new illustrated teaching materials its essential that we hear the views of those involved in its production process and those who use it every day, because the interactivity and connection, that we value so much in ICT, are also needed to develope good work in a different professional team.

  9. La Estructura Oculta en el arte “El orden oculto en la pintura clásica, abstracta y contemporánea”

    [EN] We try to show the structure and the secret order that encloses the composition of art. Before, landscapes and prominent figures were painted, today the artist interprets his internal world.Art and what ruled it changed last century. To study art in his internal functions is to look for simple answers to the problems that it us raises, but, in a more suitable way, to understand the royal sense of its offers, his questions, we will never exhaust all the levels that the work contains and proposes to our perception. This is positive, since to exhaust the mystery of art would mean, to take sense and its raison d’être...

  10. Antropomorfismo en la ilustración gráfica

    Gonçalves Gomes, Luiz
    [EN] In this paper we address the anthropomorphic tendency in the illustration. The popularity of illustrations made for brands is incontestable. Many of our favorite stories are anthropomorphic, through fables that become morally compelling because there are crows, mice and foxes as characters. From when you started producing comics and cartoons, animal forms have been frequent material of graphic expression. We conclude that the process of anthropomorphism and neoteny are the two main tools for success in building the graphic character.

  11. Fantasmas Urbanos: Producción de una novela gráfica a partir de la re-creación de personajes antagónicos de la ciudad de Bogotá

    [EN] The project proposes an approach to urban “secondary” characters, both for their modest crafts, such as the apparent monotony of their lives do not stand for the society of “success”. People like: masons, mechanics, prostitutes, students, unemployed, street performers and others, who have an almost “ghostly” presence but despite not being part of the “media universe” they constantly redefine the identity of cities. So the graphic novel arises: Urban Ghosts from an approach to the iconography and stereotypes of Bogota and from that facilitate the recreation of characters that meet the need of story, the count, recount, spice and prominence these people and therefore build a graphic piece enriched from...

  12. El viatge a la Rentaora. Antropomorfismo minimalista

    de la Torre Oliver, Francisco
    [EN] Presentation of publishing project made from a text by journalist Mónica Antequera, an illustrated story aimed at children has become part of the project that the author, as faller artist, made in collaboration with the commission of Falla Mossén Sorell-Corona. Alongside the exhibition of the development of this work, based on the minimalist anthropomorphism, I have conducted a review of the leaders of the genre that have marked my imagination, from the fantasies from Disney or Warner Bros to the surrealist experiments, from the logo of La Casera to emoticons Emoji keyboard.

  13. El proceso de ideación en la creación tipográfica: la conceptualización de la letra a través del trazo//Thinking-out process in typographic creation: conceptualization of letterforms through the stroke

    Pérez Mena, María
    [EN] As symbolic forms, letterforms can be the expression of an epoch, a place, an identity, a feeling... that we infer as shared meanings into a community, through their use along the time. This communicative ability gives them the power of telling apart from saying, rising as the most powerful tool for visual communication. From this premise, this paper will address how ideas arise in a typographic project from the active observation of the type designer, who see analogies and makes connections between his/her environment and the basis of typographic architecture thinking through drawing.

  14. Beyond Boundaries: Illustration Futures

    Mills, Roderick
    [EN] In an age when the image is all-pervasive, and the consumption of images via the Internet accelerated, the popularity, or aware - ness of illustration has blended into the everyday of visual culture, enabling accessibility for illustration, whilst making it harder to stand out amongst the noise of the Internet. This paper intends to explore recent developments within illus - tration practice that has continued this blurring of definition, questioning what it actually means to be an illustrator today, and what it may entail tomorrow. It is no longer the prereq - uisite of the illustration graduate to set up as freelance, sole practitioner, but requires a broader approach, in an age...

  15. El valor de la imagen en la adaptación de cuentos clásicos. Vigencia, valores e impacto en el imaginario colectivo.

    Perpiñá Giner, Vicente
    [EN] If we want to find the roots of the fairy tales, we should delve into their historical process. We should study all their axiological, narrative and context values, and also their encoding process. Inquiry that will lead us to their livelihood in legends and ancient myths based in human desire to explain reality and the rhetorical use of language and communication, which also speaks of our evolution as a collective.

  16. El anochecer en la ciudad: de la pintura al formato audiovisual

    Moyano Reina, Sara
    [EN] At Dusk is an audiovisual project on landscape in the moment when the sunset and the night are falling on different towns. The video shows places and scenarios that keep a close relationship with the topics I use in my paintings. These are images of some towns which have a personal link to me, when I wanted to retain that ephemeral moment at which night is falling and the sky is blue dyeing increasingly intense, and while the first lights turn in town...

  17. Past Styles, New Paths: Neo-Victorian Illustration in 21st Century Yal and Children’s Books

    Hungria, Leonor; Tavares, Paula; Silva, Ana
    [EN] This paper focuses on the subject of Victorian and Neo-Victorian tendencies in book printing industry, particularly Young Adults Literature and children’s books. We argue that this renewed interest in the Victorian period is related to nostalgic consumer behaviour and retro-marketing strategies, influencing different aspects such as book design, illustration and literary style and themes. We propose an analysis of illustration recreating the aesthetics of the Victorian period in their work, and hopefully point some paths to be explored in Neo-Victorian nostalgic illustration.


    Iskakova, Yulia
    [EN] We live in a technological era, at a time when technology is developing at a breakneck pace. Every day many new discoveries are made in all fields of science and art. We think that we have gone far ahead compared with the past century. People tend to believe it. But as they say, everything new is well forgotten old. It is surprising that in spite of the tech boom, we are seeing similar trends in fashion design and illustration in particular, that marked the last century, the era of modernity. Also, as then, we see the need for people to seek inspiration in nature, flowers,...

  19. Consideraciones para el diseño de Apps para bebés

    Morante Bonet, Miriam; Rodríguez, Nuria; Costa, María
    [EN] In recent years there has been an explosion of applications targeted at children, even babies. As our research shows, 50% of Spanish families are using Apps with their children who are under two years old. Despite being a very vulnerable target, there is no specific documentation for developers to create Apps that are appropriate for babies. For this reason, we conducted an investigation from the point of view of pedagogy, child psychology and design, to create a guide with recommendations for the development of applications for babies. The guide will support the design of new Apps for very young children...

  20. Ilustración en la industria discográfica norteamericana de los años cincuenta

    Torán Tortajada, Claudia
    [EN] Let’s go back to the 40’s, North America, record players, Jazz… illustration. An album cover’s analysis, the cover’s art in vinyl format. Such designs were part of the object itself, turning it into an open canvas for the creativity of designers and artists. There are some aspects in this subject that are well linked to the world of illustration; from the object’s packaging, whose format and characteristics suffered changes according to sociocultural and technological needs, to the generated images, in which we can focus in some aspects like the processes and the techniques used, the typography or the final arts. Traveling back in time, we discover how...

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