Recursos de colección

RiuNet. Repositorio institucional de la Universitat de Valencia (102.815 recursos)

RiuNet es el Repositorio Institucional de la Universitat Politècnica de València, gestionado por la Biblioteca, cuyo objetivo es ofrecer acceso en Internet a la producción científica, académica y corporativa de la comunidad universitaria con la finalidad de aumentar su visibilidad y hacerla accesible y preservable.

Mostrando recursos 1 - 10 de 10

  1. Recreating a medieval urban scene with virtual intelligent characters: steps to create the complete scenario

    Cláudio, Ana Paula; Carmo, Maria Beatriz; de Carvalho, Alexandre Antonio; Xavier, Willian; Antunes, Rui Filipe
    [EN] From historical advice to 3D modeling and programming, the process of reconstructing cultural heritage sites populated with virtual inhabitants is lengthy and expensive, and it requires a large set of skills and tools. These constraints make it increasingly difficult, however not unattainable, for small archaeological sites to build their own simulations. In this article, we describe our attempt to minimize this scenario. We describe a framework that makes use of free tools or campus licenses and integrates the curricular work of students in academia. We present the details of methods and tools used in the pipeline of the construction...

  2. Rebuilding Palmyra virtually: recreation of its former glory in digital space

    Denker, Ahmet
    [EN] This paper addresses the role of the digital tools and methods in the preservation of cultural heritage. As the destruction of Palmyra made international headlines, digital tools emerged as a key tool to fight back against the total deletion of the heritage site from memories. Palmyra in Syria had been, with its Corinthian colonnades, theatre and splendidly built temples to ancient gods, source of inspiration and imagination for Western architecture. In this paper, the aim is reviving the lost reality of Palmyra by digitally reconstructing its “ghost images” from rubbles. The paper offers a glimpse of the grandeur and...

  3. Historical imprints and virtual representation issues in Mid-Byzantine Acrocorinth Castle

    Athanasoulis, Demetrios; Simou, Xeni; Zirogianni, Theodora
    [EN] Fortified architecture of medieval times in Greece is a research field with several challenges for the scholars such as the absent of plans and written sources. The current study investigates how digital documentation methods can contribute to the extraction of archaeological information from the actual material sources -the various building traces. This relation between survey and interpretation will be presented through the case of Acrocorinth Castle. The survey of a smaller area of the fortification between the 2nd and 3rd defence line of Acrocorinth was executed in order to create a three dimensional (3D) representation for the Middle-Byzantine Phase...

  4. Digitization of religious artifacts with a structured light scanner

    Graciano, Alejandro; Ortega, Lidia; Segura, Rafael J.; Feito, Francisco R.
    [EN] The digitization process for religious artifacts is subject to inherent difficulties often ignored in theoretical models or pipelines. In this paper we aim to describe these problems, which are present in practical environments such as temples and churches, using white light scanners instead of other common devices or technologies such as laser scanners and photogrammetry. Our case study is based on the digitization of two religious statues belonging to a Catholic brotherhood located in a village of the Province of Jaén (Spain), one of them presenting especially several limitations. After performing the scanning process with a portable hand-held scanner,...

  5. Digital heritage training for historians in Europe: a local proposal

    Ruiz Gil, José-Antonio
    [EN] This paper presents a proposal for the use of digital resources to improve the university curriculum for historians in particular and heritage managers in general. It is possible to develop the sector, providing more employment and promoting theoretical and methodological changes conducive to mutual progress. To achieve this, the proposal takes into account the recent legal reforms in education and within the European Digital Single Market. However, although such changes are possible given that there is already extensive experience in heritage digitisation, they are hindered by the current curricula content and slow implementation of competency-based education. The desk research...

  6. Design of a virtual tour for the enhancement of Llíria’s architectural and urban heritage and its surroundings

    Maícas, José Miguel; Viñals, María José
    [EN] The Information Technology and Communications (ICT) have revolutionized the way to present and promote the heritage sites. These ICT also offer scholars, students and visitors unprecedented access to architectural, historical, geographical, archaeological, iconographical and anthropological data, among other. It is noted also that virtual heritage environments are inherently fascinating and possess essential properties to have a positive effect on supporting heritage conservation and education. This paper is concerned with the potential of these ICT developments for improving the enhancement of the heritage sites of the town of Llíria and its surroundings (Valencia, Spain) by mean of a virtual tour...

  7. Delivering and using 3D models on the web: are we ready?

    Scopigno, Roberto; Callieri, Marco; Dellepiane, Matteo; Ponchio, Federico; Potenziani, Marco
    [EN] Digital technologies are now mature for producing high quality digital replicas of Cultural Heritage (CH) assets. The research results produced in the last decade ignitedan impressive evolution and consolidation of the technologies for acquiring high-quality digital three-dimensional (3D)models, encompassing both geometry and color. What remains still an open problem is how to deliver those data and related knowledge to our society. The web is nowadays the main channel for the dissemination of knowledge. Emerging commercial solutions for web-publishing of 3D data are consolidating and becoming a de-facto standard for many applications(e-commerce, industrial products, education, etc.).In this framework, CH is...

  8. Combined use of digital nightlight photography and photogrammetry in the process of petroglyphs documentation: the case of Alcázar de San Juan (Ciudad Real, Spain)

    López-Menchero Bendicho, Víctor Manuel; Marchante Ortega, Ángel; Vincent, Matthew; Cárdenas Martín-Buitrago, Ángel Javier; Onrubia Pintado, Jorge
    [EN] For decades, the documentation of rock art has been the backbone of the research on this cultural practice. However, traditional techniques used for this purpose have proved to be imprecise and subjective. With the advent of the digital age there has been a revolution in the field of rock art documentation in general and in particular for petroglyphs. Techniques such as digital nightlight photography or three-dimensional (3D) photogrammetry have opened a world of possibilities. In the case of nightlight photography, its use goes back to the second half of the 20th century. However, in recent years the emergence of...

  9. 3D modelling of the Salesian mission Nuestra Señora de la Candelaria cemetery (Río Grande, Tierra del Fuego, Argentina)

    Salerno, Melisa A.; Hereñú, Daniel; Rigone, Romina C.; Guichón, Ricardo A.
    [EN] The Salesian mission Nuestra Señora de La Candelaria operated between the late 19th and the mid-20th centuries in Río Grande (Tierra del Fuego, Argentina). Its cemetery still holds the remains of indigenous and religious people who lived in the institution, and settlers who lived nearby. For some years, the place has received the attention of a research project interested in discussing the dynamics of colonial relationships in Tierra del Fuego. The cemetery has a long history of changes, and even though it was declared part of the national and provincial heritage, its preservation conditions are relatively poor. In this...

  10. 3D environment for the analysis and virtual reconstruction of the archaeological fieldworks at Cocina Cave (Dos Aguas, Valencia, Spain)

    Diez Castillo, Agustín; Cortell Nicolau, Alfredo; García Puchol, Oreto; Esribá Ruiz, Pilar
    [EN] In this paper we present our procedure for digitising fieldwork information on the fly (data management), and its combination with the virtual reconstruction of the stratigraphy (virtualisation), of the Cueva de la Cocina site in Dos Aguas (Valencia, Spain). The main tool for the Geographic Information System (GIS) implementation has been OpenJUMP, whilst for the three-dimensional (3D) recreation of the cave virtual environment MeshLab, ParaView, CloudCompare and R open software have been used. According to the data recovered during the two last field seasons at the cave -2015 and 2016-, we present the current state of the stratigraphy virtualisation...

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