Test-driven learning: intrinsic integration of testing into the CS/SE curriculum
- David S. Janzen; Hossein Saiedian
Test-driven learning (TDL) is an approach to teaching com-puter programming that involves introducing and exploring new concepts through automated unit tests. TDL offers the potential of teaching testing for free, of improving program-mer comprehension and ability, and of improving software quality both in terms of design quality and reduced defect density. This paper introduces test-driven learning as a pedagogi-cal tool. It will provide examples of how TDL can be incor-porated at multiple levels in computer science and software engineering curriculum for beginning through professional programmers. In addition, the relationships between TDL and test-driven development will be explored. Initial evidence indicates...
Article Implementing a Mobile Social Media Framework for Designing Creative Pedagogies
- Thomas Cochrane; Laurent Antonczak
Theoretical Perspectives Influencing the Use of Information Technology
- Chris Dede
In conceptualizing the nature of schooling, the common parlance is to describe a curriculum that contains content and is conveyed by a particular set of pedagogies. Its learning outcomes are evaluated by a suite of assessments; and – in the case of technology-based instruction – various aspects of content, pedagogy, and assessment are instantiated via computer tools and applications, digital media, and virtual envi-ronments. Other chapters in this handbook describe the relationships between infor-mation technology and curriculum, content, and assessment. This chapter discusses how various theories of learning and forms of pedagogy shape the technologies used to instantiate them, and...
Beyond the Boundaries: The Bloomberg Drill for Education Innovation
- W. Frings; Ph. D; Mary Beth Shagena; Ginny W. Frings; Ph. D; Mary Beth Shagena
The demand for an accounting and finance curricular paradigm shift has encouraged researchers, both practitioner-oriented and academic, to evaluate traditional teaching methods and design innovative pedagogies to produce accounting and finance college graduates who are technologically and intellectually savvy in the realms of their disciplines, and with developed critical thinking skill sets suitable beyond the traditional classroom environment. Through study of cognitive science and constructivist literature on students ‘ learning experiences, we have designed courses with the integration of course text materials, lecture-technology-aids, and Bloomberg supported knowledge retrieval and processing training and projects. Students engaged in courses designed with an...
Considering Sign Language and Deaf Culture in Computer Mediated Communication (CMC) Environments: Initial Explorations and Concerns
- Maria Mertzani
Computer-mediated communication (CMC) has greatly influenced the teaching and learning experience within the field of Second Language Acquisition (SLA). Broader access to Internet and greater availability of synchronous and asynchronous CMC tools (e.g., e-mails, Internet Relay Chats, MOOs, I-phone, NetMeeting) have affected traditional pedagogies and shifted to new
Contextual Learning: A Reflective Learning Intervention for Nursing Education∗
- Susan G. Forneris; Cynthia J. Peden-mcalpine
Nursing educators need to continue to explore ways that new pedagogies such as narrative pedagogy and reflective practice inform and extend students ’ thinking in classroom and clinical situations. The goal of instruction becomes creating an opportunity for learning that integrates content knowledge with knowledge of the context. Educational methodologies that incorporate the use of context in a reflective, dialogical approach over time hold much promise in developing a dynamic process of thinking in practice. Contextual learning is a reflective learning intervention that offers new possibilities for nurse educators to prepare nurses to think critically in practice. In this expository...
G.D.: A Design-First Curriculum for Teaching Java in a CS1 Course
- Sally H. Moritz; Glenn D. Blank
Pedagogies for teaching object-oriented programming in an introductory course are still under much debate. We present a design-first approach, which teaches problem-solving techniques using elements of UML. Objects are still introduced early in the curriculum. We also present two tools to support our curriculum: multimedia courseware to help students learn the basic concepts of objects and classes, and an IDE that includes both a UML interface and interactive tools to allow easy experimentation.
Emancipatory Pedagogies in a Grade 11 Social Studies Classroom
- Devonna Munroe B. Sc
This study aimed to uncover the incorporation of transformative pedagogies into the social studies curriculum. This educational approach aims to educate students about a variety of forms of oppression based on race, gender, sexuality, class, ethnicity, and culture, through the use of dialogue to uncover the students ' understanding and personal experience with these concepts. This study examined the impact of discussing these topics in a grade 11 class of 22 White students (of various cultural, ethnic, and religious backgrounds). The teacher, Kelvin, and two of his students were interviewed and his class was observed on four occasions over a...
Hacía una pedagogía criminológica: diagnóstico y propuesta (teoría del caos)
- Hikal-Carreón, Wael Sarwat
La teoría del caos criminológico su origen en una constatación: la del bajo nivel de la enseñanza que imparten �algunas� escuelas de Criminología-Criminalística en México. Esta escasa calidad es preocupante en la medida en que se proyecta a innumerables tareas prácticas que deben llevar a cabo los estudiantes una vez que terminan sus
estudios. Cuando estos se convierten en peritos en cualquier área criminalística, criminólogos penitenciarios, de seguridad privada u otras áreas, no hacen bien su función debido a las carencias educativas, razón evidente: la criminalidad actual, ya que afecta no solo su desarrollo personal sino a toda la sociedad.
Innovación didáctica y evaluativa en el ámbito universitario: una experiencia en la asignatura de Pedagogía Social Comunitaria
- Terrón Caro, María Teresa
Descosiendo géneros: educación física: sus representaciones en la enseñanza escolar
- Berdula, Lorena Irene
Este escrito está pensado en las reproducciones estereotipos sexistas en ámbitos formales de enseñanza, en sus diferentes niveles, incluidos los terciarios y universitarios. Las cuales se manifiestan en las representaciones binarias de género, por un lado y modos alternativos de representaciones de géneros por otro, que atraviesan la didáctica, la pedagogía la enseñanza de los deportes por medio de las prácticas docentes que se realizan en Argentina y Latinoamérica.
En este sentido, desde una revisión al abordaje de la enseñanza con perspectiva de géneros, intentaré navegar por anteriores paradigmas, como lo son: la enseñanza sexista y la enseñanza mixta, (que por...
In this issue: A Longitudinal Study Comparing Undergraduate Student Performance in Traditional Courses to the Performance in Online Course Delivery
- Gary Ury
Abstract: As online instruction has become more prevalent at the college and university level, researchers have attempted to measure the success of these programs through a variety of method-ologies, instruments, and sample sizes. A need for continued exploration and study to assure quality instruction has existed as technologies and pedagogies change. The purpose of this study was to compare course performance over time between online and traditional classroom students enrolled in a required management information systems course included in the business school’s common professional component and an elementary programming course taught by the Computer Science Department. In both courses, the...
Game Engines Selection Framework for High-Fidelity Serious Applications
- Copyright Panagiotis Petridis; Ian Dunwell; David Panzoli; Sylvester Arnab; Aristidis Protopsaltis; Maurice Hendrix; Sara Freitas; This Creative Commons; Panagiotis Petridis; Ian Dunwell; David Panzoli; Sylvester Arnab; Aristidis Protopsaltis; Maurice Hendrix; Sara De Freitas
Serious games represent the state-of-the-art in the convergence of electronic gaming technologies with instructional design principles and pedagogies. Despite the value of high-fidelity content in engaging learners and providing realistic training environments, building games which deliver high levels of visual and functional realism is a complex, time consuming and expensive process. Therefore, commercial game engines, which provide a development environment and resources to more rapidly create high-fidelity virtual worlds, are increasingly used for serious as well as for entertainment applications. Towards this intention, the authors propose a new framework for the selection of game engines for serious applications and sets...
The Impending Revolution in Undergraduate Science Education
- Robert L. Dehaan
There is substantial evidence that scientific teaching in the sciences, i.e. teaching that em-ploys instructional strategies that encourage undergraduates to become actively engaged in their own learning, can produce levels of understanding, retention and transfer of knowl-edge that are greater than those resulting from traditional lecture/lab classes. But widespread acceptance by university faculty of new pedagogies and curricular materials still lies in the future. In this essay we review recent literature that sheds light on the following questions: • What has evidence from education research and the cognitive sciences told us about undergraduate instruction and student learning in the sciences?...
Empresas y Derechos Humanos. O cómo llevar la pedagogía crítica al aula de español como lengua extranjera
- Ospina García, Santiago
This paper presents a case study on critical pedagogy carried out with
students from the Collège Européen Franco Allemand of Sciences Po Paris in Nancy.
Its main aim was to help students (future members of corporations and international
organizations) become aware the violation of Human Rights by some transnational
corporations in Latin America. It also sought to get students to think critically so that
they are able to analyze specific problems, try to find solutions and get involved in the
middle run by coming up with possible solutions. The conclusions of this case study
reveal that it is possible to teach languages critically, which confirms that by...
Curadoria de conteúdo : contributo para o estudo do processo de curadoria de conteúdo e do seu potencial para a gestão pessoal do conhecimento
- Silva, Maria Paula Barbosa da
Dissertação de Mestrado em Pedagogia do E-Learning apresentada à Universidade Aberta
Modelos de rediseño de acciones formativas en el entorno virtual de enseñanza-aprendizaje. Diseño y experimentación de estrategias metodológicas de integración de los entornos institucionales y abiertos
- Marín Juarros, Victoria Irene
Esta tesis doctoral se orienta a la mejora de los procesos de enseñanza-aprendizaje en la universidad mediante el desarrollo de diferentes propuestas de estrategias metodológicas de integración didáctica de los entornos virtuales de la institución educativa (campus virtuales) y de las herramientas y servicios web que los alumnos y profesores emplean en su día a día para aprender de una manera más informal (redes sociales, blogs,...). Estas estrategias se ponen en práctica en diferentes asignaturas de estudios de grado de la Universidad de las Islas Baleares (Educación Primaria, Derecho, Química y Pedagogía), que validan el profesorado y alumnado implicado. Los...
Multimodality Pedagogies: A Multiliteracies Approach
Abstract: This paper draws on outcomes of a case study which explored changes in teachers ’ literacy pedagogies as a result of their participation in a purpose-driven teacher professional learning project. The teachers sought to develop classroom responses which were cognisant of multimodal shifts resulting from an increasingly digitised, networked communications environment. Recognising the powerful influence of the teacher on student outcomes, the study sought to investigate teacher learning as a means for influencing print-based literacy pedagogies to incorporate multimodality literacy practices. Four teachers engaged in participatory action research, researching their literacy pedagogies in light of the New London Group’s...
Problem Based and Studio Based Learning: Approaches to Promoting Reform Thinking among Teacher Candidates
- Susie Burroughs Phd; Kay Brocato Phd; Dana Franz Phd
Problem based learning (PBL), which originated in medical schools in the 1960s, and studio based learning (SBL), which can be traced to apprenticeship designs of the Middle Ages, are pedagogies that are now being utilized across various disciplines of study. PBL is premised on the idea that when students independently research issues related to a problem and then reconvene in a large group to analyze what has been discovered about the issues, the students collectively learn more and learn more deeply about the problem under scrutiny. SBL is similar to PBL with a primary exception being that the learning occurs...
The content of this report is the responsibility of:
- Elizabeth S. Charles; Nathaniel Lasry; Chris Whittaker; Dr. Elizabeth; S. Charles
Graduation des pédagogies sociotechnologiques This research is supported by le ministère de l’Éducation, du Loisir et du Sport dans le cadre du Programme d’aide à la recherche sur l’enseignement et l’apprentissage ( PAREA)